Bryce Ship
Created in Ray Dream, KPT Bryce, and Adobe Photoshop
Step 1- This image was created first in Ray Dream where I went to the Drawing plane using the free form modeler. When I "Jumped In" by double clicking on the image in the perspective window, it took me to the drawing plane. There I created several angular pieces using the pen tool and arranged them where I wanted them.
Step 2- I then created the bitmapped texture of one of my paintings onto the shapes using the browser palette. Various types of extrusion were done by clicking on the "Sweep Path" of the objects in the modeling window. The scene was then rendered and saved as a separate file.
Step 3- I opened KPT Bryce and created an empty scene and set up an infinite plane of clouds. I brought in a pict file of a sphere I had done earlier in Ray Dream that had one of my paintings on it as a texture map. I saved this as a separate file.
Step 4- I opened up Bryce and used the Primitive tools to create a fighter jet and added lights, textures and camera angles to suit my needs. This was saved as a separate file.
Step 5- I opened all of the images I had done in the other programs in Adobe Photoshop. I created a multilayered document that had each file on a separate layer so that I could adjust them to the effect I desired.
Step 6- I put the sphere and sky on a separate layer. On top of this was the fragmented pieces and a third layer had the space ship. I adjusted the opacity of the sky and sphere to make it transparent and used Alien Skins Black Box filters to get a glow around the sphere.
Step 7- I opened the ship layer and gave it an auto glow and created a clipping path with 30 percent opacity and did a graduated blend to get the glowing red trail of the ship.
Step 8- After playing with all of the layers opacity and filters, I saved it as a JPEG and one as a Gif for use on the web.
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