Bat Wing Fighter
Created in Adobe Photoshop, KPT Bryce, Ray Dream Studio 5
Step 1- This piece was fairly complicated. I started first in Ray Dream Studio and was trying to develop my expertise using simple geometric forms in the program and alternate their hot spots to align images. This proved rather time consuming. The body of the fighter was made with circles, polygons and cones. Each individual shape required a lot of time to manipulate in the "modeling window" to get the pieces to line up with each other. Using a complicated numbering system I was able to line up the pieces more accurately.
Step 2 -Once I had the body completed, I used the "3D paint tools" to paint some texture onto the ship. The wings were separate pieces and I used the "shader editor" to create a bitmap of one of my paintings and then added it to the bat shaped wings.
Step 3 Once I had all of the pieces in line and had painted and mapped them according to specs, I rendered the image and saved it as a separate file and as a JPEG and Gif in Photoshop.
Step 4- To do the environment, I used Bryce. I opened a blank scene and created an infinite plane of clouds and chose a stormy type. I then created an infinite plane of rainforest and water. Next I created the cliff from the terrain preset menu and then manipulated the materials preset library to give it a rainforest quality.
Step 5- Once this was accomplished I rendered the image after setting up camera angles and lights.
Step 6- I opened Photoshop and put the mountains in the background layer and the ships were cloned on separate layers. I had to use the clone aligned tool in Photoshop to touch up the cliffs and the paintbrush tool to add a little more texture to the surfaces of the rocks. The image was then saved as a JPEG and a Gif for use on the web.
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